Last9

Unified Observability Platform

Transforming how engineering teams monitor production systems—from alert chaos to clarity.

01 ABOUT

Role

UI Design

Brand Design

Illustration

Marketing

When I joined Last9, the brand leaned heavily enterprise serious, safe, and visually distant from the engineers it was built for. Over the next year and a half, I worked on shaping this identity to make observability feel more approachable and relatable to SREs. This case study documents the original Last9 brand system and the thinking behind it, before the brand later evolved into a darker, more developer-forward direction (Check Last9 v2 case study)

TIMELINE

Sep 2023 - Feb 2025

Brief

The goal was to build a brand that helps explain the complexity of observability while still resonating with the people who actually use it (SREs and engineers). Observability is hard, layered, and technical, so the challenge was to communicate that complexity without overwhelming users.
The brand needed to:

  • Explain complex systems clearly

  • Feel intelligent, not flashy

  • Stay grounded in real product concepts

  • Build familiarity within the SRE community

  • Be flexible enough to scale across product, marketing, content, merch, and events

02 BRANDING

Concept

The core idea was inspired by Rube Goldberg machines over engineered systems that use complex mechanisms to perform simple tasks. This became a visual metaphor for observability: many moving parts working together behind the scenes to make systems reliable and understandable.
This concept allowed us to visually represent complexity in a way that felt intentional, logical, and slightly playful—without trivializing the domain.

Colours

The palette was rooted in the actual product experience.

I used a base of greys to reflect dashboards and technical environments, paired with Last9’s primary observability colours:

  • Green, Amber, Red used in a strict 4:2:1 ratio

  • These mirrored the alert states inside the product

  • Colour was used sparingly, acting as signal rather than decoration

Most technical illustrations appeared in muted blueprint-style greys and revealed colour only on interaction, reinforcing the idea that insight emerges through observability.

Typography

We used Inter as the primary typeface across brand and product.

Reasons for this choice:

  • Highly legible for technical content

  • Neutral and familiar to engineers

  • Works well across UI, long-form writing, and marketing

  • Maintains consistency between product and brand touchpoints

Icons

Icons were used in nav menus, and to support H1s. Shades of grey were prominently used along with 4:2:1 ratio of primary colors to get the right balance of pop.

Icons were used in nav menus, and to support H1s. Shades of grey were prominently used along with 4:2:1 ratio of primary colors to get the right balance of pop.

Illustrations

Illustration was a major storytelling tool in the brand.

Key characteristics:

  • Rube Goldberg–style systems showing interconnected flows

  • Blueprint-inspired visuals for technical credibility

  • Muted linework that revealed colour on hover or interaction

  • Recurring mascots: the “9” and the cat


The “9” represents reliability—more 9s mean better observability. You never reach a perfect 10, but the goal is to keep adding more 9s.

 The cat appears as a quiet observer across the system, offering continuity and subtle humor.

Illustration was a major storytelling tool in the brand.

Key characteristics:

  • Rube Goldberg–style systems showing interconnected flows

  • Blueprint-inspired visuals for technical credibility

  • Muted linework that revealed colour on hover or interaction

  • Recurring mascots: the “9” and the cat


The “9” represents reliability—more 9s mean better observability. You never reach a perfect 10, but the goal is to keep adding more 9s.

 The cat appears as a quiet observer across the system, offering continuity and subtle humor.

04 USER INTERFACE

HOMEPAGE

The marketing site UI was intentionally restrained, letting illustrations and content carry meaning.

Interactions were subtle hover reveals.

Blueprint-inspired visuals for technical credibility along with muted linework that revealed colour on hover or interaction

RESOURCES

The Resources section housed:

  • Technical blogs

  • Guides

  • Changelogs

  • Events and announcements

    The cards in each section were designed carefully to create a visual distinction making content feel approachable and easier to digest.

OTHER PAGES

Special attention was given to often-overlooked surfaces:

  • Navigation menus that balanced clarity and exploration with unique icons

  • 404 pages with contextual humor

  • Alert Studio screens tied closely to product concepts

Every page reinforced the larger system metaphor.

07 ADs

I designed both carousel and single-slot ads for performance and storytelling.

 These ads focused on:

  • Clear technical narratives

  • Strong visual metaphors

  • Minimal copy with concept-driven visuals

They were used across social, paid campaigns, and community channels.

08 Merch

Merch was designed for engineers first. Instead of logo-heavy pieces, I created items SREs would actually want to wear:

  • Tote bags

  • Socks

  • Caps

  • T-shirts

  • Stickers

Each piece referenced inside jokes, alert culture, or reliability concepts making the merch widely popular within the community.

08 Events

For events and conferences, I designed:

Booth layouts

Standee systems

Flyers and print collateral

Icebreaker design cards

The goal was to make Last9 instantly recognizable in crowded spaces and visually distinct from generic SaaS booths.

08 Coffee Table book

I designed an illustration-heavy coffee table book based on Last9’s blogs, titled “Building Reliability”. It translated deep technical writing into a tactile, visual object aimed at advocacy, storytelling, and community building making observability something you could literally put on a table.

06 LEARNINGS

  • Strong metaphors help explain deeply technical ideas

  • Engineers respond better to honesty and clarity than marketing gloss

  • Illustration can be a serious tool, even in technical domains

  • Brand systems must scale across vastly different surfaces

  • Relatability builds stronger advocacy than aggressive branding

08 Merch

Merch was designed for engineers first. Instead of logo-heavy pieces, I created items SREs would actually want to wear:

  • Tote bags

  • Socks

  • Caps

  • T-shirts

  • Stickers

Each piece referenced inside jokes, alert culture, or reliability concepts making the merch widely popular within the community.

08 Events

For events and conferences, I designed:

  • Booth layouts

  • Standee systems

  • Flyers and print collateral

  • Icebreaker design cards

The goal was to make Last9 instantly recognizable in crowded spaces and visually distinct from generic SaaS booths.

08 Coffee Table book

I designed an illustration-heavy coffee table book based on Last9’s blogs, titled “Building Reliability”. It translated deep technical writing into a tactile, visual object aimed at advocacy, storytelling, and community building making observability something you could literally put on a table.

06 LEARNINGS

  • Strong metaphors help explain deeply technical ideas

  • Engineers respond better to honesty and clarity than marketing gloss

  • Illustration can be a serious tool, even in technical domains

  • Brand systems must scale across vastly different surfaces

  • Relatability builds stronger advocacy than aggressive branding

Have a nice day :)

© 2026 All Rights reserved

Have a nice day :)

© 2026 All Rights reserved

Have a nice day :)

© 2026 All Rights reserved